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T2VA15s5× Picture

Prompt structure inspired by Inspired by fal.ai H3 Guide

Retro Anime Crime Title Sequence

Motion-graphics opening titles — collage beats, jazz-noir BGM, and hard-cut transitions without soft dissolves.

T2VA15s16:9motionanimetitlesnoir

Who this is for

Motion designers building stylized title sequences or channel bumpers.

How this prompt is built

Read this first — once you see the pattern, you can write your own without starting from zero.

  1. [Core idea]

    Genre mix ratio (60/40 suspense/jazz) and visual references.

  2. [Process]

    Beat-by-beat collage assembly — masks, splits, credits on rhythm.

  3. BGM

    Timed instrumentation map tied to cut points.

Adapt it for your project

  • Swap credit names for your project.
  • Adjust color blocks to brand palette.

Where people mess up

  • Soft dissolves — specify hard cuts only.
  • Garbled or duplicate credit text.

Your reference files (what to upload)

FileJob in the video
Image 1Silhouette style reference
Image 2Color block palette
Image 3Typography sample
Image 4Prop close-up
Image 5Split-screen layout

Full prompt (copy & edit)

Create a 15-second, 16:9 opening-title sequence for a stylish crime mystery. Draw from retro Japanese animation titles, hard-edged silhouettes, comic-book collage, asymmetric split screens, bold geometric color fields, English credit typography, sparse katakana accents, and a noir-jazz sensibility. Aim for 60% suspense and 40% jazz.

Build the sequence as motion-graphics collage: linework appears over black, split-screen boundaries snap into place, then color blocks and frames assemble piece by piece. Character silhouettes, prop close-ups, and English credits slide, pop, and reveal through masks on the beat.

Vary transitions: circular vinyl-record wipes, vertical car-door cuts, long character shadows wiping frame, red-line slices, oversized letter masks, split-screen reconfigurations, hard color-block cuts. No soft dissolves or fluid morphs.

BGM: original 15-second title cue — low drone, tense string pizzicato, cool synth pulses, low kick, sparse brushwork, walking-bass fragments, short baritone-sax phrases. Low beat at 3s, bass movement at 6s, sax/brass riff at 10s. Freeze final 2s on a tense chord hit.

New to H3? Start with the plain-English guide

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