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Demo — inputs & output

Ref2VA15s1× Picture

Prompt structure inspired by Inspired by fal.ai H3 Guide

Live-Action Voxel Transformation

Selectively voxelize trees and cars in live footage while preserving environment physics.

Ref2VA15s16:9voxelvfxstyle-transfer

Who this is for

VFX-heavy social stunts and game-adjacent promos.

How this prompt is built

Read this first — once you see the pattern, you can write your own without starting from zero.

  1. Video 1

    Live plate to partially stylize.

  2. @image1

    Voxel look lock.

  3. Constraint

    What must stay photoreal.

Adapt it for your project

  • Voxelize only vehicles.
  • Swap pixel style for low-poly.

Where people mess up

  • Stylizing pedestrians by accident.
  • Broken shadow continuity.

Your reference files (what to upload)

FileJob in the video
Image 1Voxel / pixel-art style

Full prompt (copy & edit)

Preserve the buildings, pedestrians, and overall environment in Video 1 as photoreal live action. Transform only the trees and cars into 3D pixel-art or voxel-block objects in the style of @image1, using blocky Minecraft-like geometry. Keep their motion physically correct, and preserve the real environment's shadows and transmitted light. Use Video 2 as the overall pacing reference.

New to Ref2VA? Read the MiniMax H3 Ref2VA prompt guide

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